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Old Feb 26, 2008, 02:21 PM // 14:21   #21
EXCESSIVE FLUTTERCUSSING
 
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If it were purely for cosmetics, then ok. But ANet doesn't usually do things that don't have some sort of functionality to add to the game.

It's been a slippery slope towards WoW over the past year and a half. That's all I'm saying.
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Old Feb 26, 2008, 03:09 PM // 15:09   #22
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yeah -_-

Having a house is just a lil side track, a fun one though xD

Some people think they are pointless thats fine, but some think its awsome, nothing to do with seeing any line between fantasy and reality =\ just peoples prefrences. They should make something like that for gw2, that way it pleases those who want one and if you dont want, then simply dont buy xDD
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Old Feb 26, 2008, 03:12 PM // 15:12   #23
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Face it people, the RPG element of this game is severely lacking. It would not hurt anyone to have housing, even if its in an instanced area. In fact, it would probably attract a great deal more RPers to the game.
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Old Feb 26, 2008, 03:26 PM // 15:26   #24
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purchasable storage chests inside your house, you can buy as many as you want but they cost 100k ea.
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Old Feb 26, 2008, 04:47 PM // 16:47   #25
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yes please let me be the dictator of tyria it'll end up like cuba.
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Old Feb 26, 2008, 05:09 PM // 17:09   #26
WTB q8 15^50 Weapons!
 
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Nah everything should cost 100k + you must delete some maximun lvl character aswell it would be awesome!
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Old Feb 26, 2008, 05:29 PM // 17:29   #27
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And we need stables to keep all of our pets, mini-pets and mounts.
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Old Feb 26, 2008, 09:08 PM // 21:08   #28
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I would absolutely love to have a nice little cottage on the outskirts of Divinity's Reach where I can keep my characters and display their accomplishments, and possibly share a drink or two with friends as well. And the option to buy a HUGE mansion later if I so choose.

Other than that I don't care to much about the GVG ideas since I've never done that. Sounds like it would be an easy way to ruin PvP though.
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Old Feb 26, 2008, 09:10 PM // 21:10   #29
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Quote:
Originally Posted by Monk Gsb
i think you'll find the game is called Warhammer: age of reconning
I think Asheron's Call beat them to it.

But yeah. Houses RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing everywhere.
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Old Feb 26, 2008, 09:16 PM // 21:16   #30
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I'm always up for adding more stuff to the guild hall, but nothing that should affect GvG battles. I would still like to see the guild storage type idea (I know, dead horse being beat again) as well as something to store extra armor sets (I know, another dead horse being beat more). If I were to get to have my own house, would I get to have additional storage in it? If the xunlai agent set something like that up for me I would like it. Or then again I could just have stackable inscriptions and mods.
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Old Feb 26, 2008, 11:14 PM // 23:14   #31
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Quote:
Originally Posted by VladDrakken
Why not expand it a bit by being able to buy fortifications, additional NPC soldiers, archers, etc.
Because no one wants the winning GvG team to be decided by who bought the most money from a Korean gold-selling site.

I don't see the problem as long as it doesn't effect GvG at all. If it plays any part in GvG, it's a terrible idea.
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Old Feb 27, 2008, 01:55 AM // 01:55   #32
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Meh, as long as it doesn't affect PvP, signed.
Just another gold-sink that I'm never gonna spend or work on at all.
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Old Feb 27, 2008, 01:58 AM // 01:58   #33
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Quote:
Originally Posted by Pleikki
mm if you could buy some Npc:s rich ppl would pwn Gwg with no talent.. /notsigned
ebay would be #1 on the ladder lol
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Old Feb 27, 2008, 02:12 AM // 02:12   #34
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SUggested this a long time ago for gw 1, wasn't do able at the time. Hope it gets implemented in gw 2, good thinking!
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Old Feb 27, 2008, 02:15 AM // 02:15   #35
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I personally don't like the idea. It just isn't what guild wars is supposed to be about. In pvp, everyone is supposed to be on equal footing. If you allow people to buy more npc's for GvG you are screwing over those with little cash.
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Old Feb 27, 2008, 02:31 AM // 02:31   #36
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How about we just give guilds a lot more features, like different decorations and NPCs, the chance to move different NPCs around and change some of their text/names, and the chance to invite larger numbers of people to your hall for low/no cost?

If you can make the guilds in GW2 so important of a location that they'd look like a suitable place for someone to live, this issue would be finished.

/signed for more guild customization in GW2
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Old Feb 28, 2008, 12:16 AM // 00:16   #37
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Actually player-owned houses appeared (in a mainstream MMORPG game) back in 1997. Game is called Ultima Online and the game is still up and running (on its 11th year).

GW1's economy is in the crapper because there are not enough money sinks in the game, we all know that. Customizable houses, customizable towns and guildhalls can remove the money out of the game.

Also, my proposal about customizable GH NPCs for PvP purposes have set limits (like someone said earlier). Each guild gets a set amount and they can mix and match (5 archers 0 footmen or 3 archers 2 footmen, for example). This provides a certain unpredictablity to each GvG battles.

Its just an idea and it worked well for a LOT of games. (UO, SWG, Asheron's Call, WoW, etc.) It'll also boost RPing in this game.
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Old Mar 01, 2008, 09:53 PM // 21:53   #38
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gg 100000 bodyguards ftw?

/unsigned
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Old Mar 01, 2008, 10:02 PM // 22:02   #39
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I don't think I need to explain myself.

/notsigned
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Old Mar 01, 2008, 10:41 PM // 22:41   #40
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You guys bring up valid points. We already know that...

...THIS. IS. SPAR-err, NOT WARCRAFT!!!

But simultaneously, GW needs more random side things for the social aspects of the game, and as money sinks (though to be honest I have very little money to sink into anything).

/signed
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